Pervasive games are new game experiences that are tightly interwoven with our everyday lives through the items, devices and people that surround us and the places we inhabit. They integrate computer gaming with emerging mobile and ubiquitous technology, in order to create game experiences that combine virtual and physical game elements.
IPerG, Integrated Project on Pervasive Gaming, was started in September 2004 and is planned to last until March 2008. The project runs under the IST programme in FP6. The project researches both technical and design aspects of pervasive games.


